Dreadnought — War of the Heretic King

$42.00

Dreadnoughtis a TTRPG that pits nobledark heroes against cosmic horrors borne from depthless ice and sea. Players must work together to survive and overcome their dreadful ordeal before they succumb to madness. One player is the Dread Maker. They use the game's unique Dread mechanic to build tension, drive action, and move the players' story forward.

In addition to the expanded rules for Dreadnought, here's a quickview of what's inside this 268 page softcover book:

  • A vast and evocative world to explore and customize

  • 27 interconnected characters with illustrations and backgrounds

  • 27 illustrated horrors with lore and game mechanics

  • 27 illustrated relics with lore and tie-in quests

  • 9 war machines 

  • 9 playable character archetypes 

  • 3 new Great Cities with cultural, political, and religious lore

  • 6 Lightless Wastes with tons of lore, illustrations, and a suite of maps

  • Tons of rollable tables for world-building and story design

Our first book —Nolan Locke's Exquisite Corpse — is a system-neutral guide for telling RPG stories. It introduced the mad mariner Nolan Locke and the drowned world known as Weiroads. Below those seas, The Deep Things see without eyes and plot to drown what's left of the world to feed their eternal hunger.

The second in the series — Inquisitor Kada's Exquisite Corpse introduced Inquisitor Kada and the far side of Weiroads where the deserts are possessed by grief-mad angels known as Eidolons. Her book offers system-neutral tools for world-building that you and your players explore together. 

Together, these two books define the moments and spaces where characters become heroes and choices become stories of grimdark adventure.

Dreadnought: War of The Heretic King brings all this together in a final epic struggle between what you've been told and what is true. Between entropy and eternity, ruination and rebirth. Dread controls the game; players control the story.

Dreadnoughtis a TTRPG that pits nobledark heroes against cosmic horrors borne from depthless ice and sea. Players must work together to survive and overcome their dreadful ordeal before they succumb to madness. One player is the Dread Maker. They use the game's unique Dread mechanic to build tension, drive action, and move the players' story forward.

In addition to the expanded rules for Dreadnought, here's a quickview of what's inside this 268 page softcover book:

  • A vast and evocative world to explore and customize

  • 27 interconnected characters with illustrations and backgrounds

  • 27 illustrated horrors with lore and game mechanics

  • 27 illustrated relics with lore and tie-in quests

  • 9 war machines 

  • 9 playable character archetypes 

  • 3 new Great Cities with cultural, political, and religious lore

  • 6 Lightless Wastes with tons of lore, illustrations, and a suite of maps

  • Tons of rollable tables for world-building and story design

Our first book —Nolan Locke's Exquisite Corpse — is a system-neutral guide for telling RPG stories. It introduced the mad mariner Nolan Locke and the drowned world known as Weiroads. Below those seas, The Deep Things see without eyes and plot to drown what's left of the world to feed their eternal hunger.

The second in the series — Inquisitor Kada's Exquisite Corpse introduced Inquisitor Kada and the far side of Weiroads where the deserts are possessed by grief-mad angels known as Eidolons. Her book offers system-neutral tools for world-building that you and your players explore together. 

Together, these two books define the moments and spaces where characters become heroes and choices become stories of grimdark adventure.

Dreadnought: War of The Heretic King brings all this together in a final epic struggle between what you've been told and what is true. Between entropy and eternity, ruination and rebirth. Dread controls the game; players control the story.